Northern Districts Cricket Association
Fergus Hickey Rosebowl Competition
and Hawke Cup Elimination 2015/16


1. Each team in the Fergus Hickey Rosebowl will play in a round robin series of one day matches and three two day matches. Matches shall double as Hawke Cup Elimination matches. The top points scorer in the calendar year preceding the Hawke Cup Challenge shall be the ND challenger. However, the holder of the Hawke Cup at the start of the season is not eligible to challenge should they lose the Hawke Cup prior to the ND challenge.

Note: For the 2015/16 season Northland, Hamilton, Counties Manukau and BOP will play an extra match to ensure they all play each other during the season. (See Regulation 15 for information regarding points)

2. All competition matches shall be played subject to and in accordance with the Laws of Cricket as established and interpreted by the Marylebone Cricket Club, as adopted by New Zealand Cricket and subject to the playing conditions adopted by the Board of New Zealand Cricket from time to time, subject to such amendments and modifications as NDC may from time to time determine.

3. The draw for the competition shall be made by NDC and once confirmed and notified to competing Associations there shall be no replays. Individual match dates can be altered by consent between the competing Associations and on confirmation by NDC.

If a match date and/or venue is changed once the draw has been confirmed, by consent as above, it shall be the responsibility of the host association to notify all parties including the Umpires’ Manager and the match umpires and Media etc.

4. Umpires for these matches shall be appointed by the NDCUSA Umpire’s Manager, under the following criteria:

4.1 Once all Umpires have indicated their availability the NDCUSA Umpires’Manager shall take into account:

a. The status of the Match

b. The desire to have “the best” officiating where possible

c. The need to provide a career path for umpires

d. A responsibility to local / host Associations

e. The venue and travel requirements

4.2 In all cases NDC will pay a standing fee to appointed umpires

4.3 NDC will pay travel and accommodation expenses where required.

5. Balls

In all two day matches played in the competition the balls to be used shall be red four piece Kookaburra Regulation. Each DA is responsible for these.
In all one day matches white four piece Kookaburra Regulation shall be used. These will be supplied by NDCricket.

6. Facilities/Services

The host Association will endeavour to provide first class pitches, good outfields, adequate boundary dimensions, scoreboards and suitable changing facilities as defined in the District Association Warrant of Fitness. The host association will meet the ground charges and cover all charges and will provide lunches and suitable refreshments prior to commencement of play, at lunch, at afternoon tea and at drink’s breaks during play for all umpires, players and associated team officials.

7. Covers

The host Association shall ensure that the pitch to be used in any competition match is kept adequately covered during the period preceding the match. The pitch must be entirely protected against rain up to the commencement of play and for the duration of the period of the match. It shall be wholly covered at the termination of the day’s play or providing the weather is fine, within a period of two hours thereafter. Such coverings shall remain in position until a time no earlier than 5.00 a.m. and no later than 7.00 a.m. the following morning when they shall be removed if the weather is fine.

Where no ground staff are available it shall be the responsibility of the batting side to cover the pitch during the day’s play. It is recommended that the covers also protect the bowlers’ run ups to a reasonable distance. At the end of the day’s play it is a responsibility of the host team to assist the ground staff to cover the pitch.

8. Eligibility of Players
NZC Hawke Cup rules apply – the following is a summary only

8.1 A Player qualifies to play for a DA as follows
[a] By playing all his club cricket in the DA during the season
[b] A student returning home
[c] An MA or NZC contracted player who has moved from their home DA to a MA training location [NZC to be notified via ND by November 1]
Note: any player who commences playing in a DA after November 1, and who has already played in another DA that season, must request approval from NZC via ND to play for their new DA [10 working days’ notice required].Does not apply to students qualifying as above.

8.2 DAs may only play one player who is not NZ eligible. All overseas players must be registered with NZC via ND at least 10 working days before the first game.

8.3 No player can represent more than one DA in the same season without NZC permission

8.4 Poverty Bay have permission from ND to draft up to 3 players not selected by their home DAs to support their continued participation in the Fergus Hickey competition.

9. Nomination of Players

Teams may be composed of 12 players, but only 11 may bat. To maximize player participation the non batter may be a different player in each innings - but the non batters must be nominated before the start of play. All 12 players are able to field and bowl, but only 11 players are to be on the field at any one time.

Note that NZC Playing Conditions on Substitutes (how long a player must be on the field before he can bowl and when an absent player is permitted to bat) will apply.

10. Conduct of Players

The attention of Associations is drawn to the Code of Conduct in the N.Z.C. Playing Conditions which apply to all competition matches, as do the attached Disciplinary Rules.

For the benefit of players, an ND Code of Conduct is provided to clearly outline unacceptable behaviour. DA coaches/managers need to ensure that all players are made conversant with this code.

11. Defaults

If anyone defaults in a match (as defined in 11d) then:

(a) The team defaulting shall lose 6 points and non offending team shall be awarded maximum points gained in that round.

(b) No points shall be gained or forfeited if a default is brought about by bad weather, accident or other circumstances beyond the reasonable control of the defaulting team. The ND Director of Cricket shall, if necessary, determine whether the default has been so caused, and may re-schedule the match.

12. Reports

Reports shall be completed on line within 48 hours of the completion of the match.

(a) Umpires’ report - to be completed by the captain

(b) Match result form - to be completed by the Scorer or Match Manager of the host DA

(c) Pitch Reports - to be completed by the captain and umpires[separate reports]

(d) District Association Player of the Year points -to be completed by the coach

Failure to comply with this instruction will render the offending Association liable to a fine of $100.00. No points will be awarded until all match reports have been received.

13. Coloured Clothing

Representative teams may wear coloured uniforms provided these have been approved by the NDC Director of Cricket and they are worn by the whole team.

14. Match Manager/Match Referee

Associations hosting a Fergus Hickey Rosebowl Match are to appoint a Match Referee and Match Manager

Both roles can be performed by one person, providing the District Association is sure that the person appointed has the necessary attributes to fill both roles.

14.1 Match Manager

Job Description
To be responsible for the smooth management of the match and all ancillary issues such as but not necessarily limited to, pitch and outfield standards, covers placement and removal, catering etc, dressing rooms and general issues round the match.

Needs to be an administrator with a good knowledge of the game and the requirements of District Association representative cricket and cricketers. Should have a good knowledge of the rules of the game and more importantly understand the playing conditions.

Ensure the groundsman is aware of hours of play and covering requirements, the dressing rooms are available and ready

Ensure catering and drink requirements and timings are known and in line with match timings

Ensure the match pitch is covered in accordance with the playing conditions

Ensure the smooth running of the match

Be aware of the emergency plan including emergency contact details

Be aware of the Code of Conduct procedures and ND Disciplinary procedures

14.2 Match Referee

Job Description
To act as a facilitator for discussions between the umpires and captains where necessary e.g. rule disputes, conduct issues

Needs to be a senior administrator with high level player experience and mediation skills to facilitate discussions and complete the reports.

Meeting with both umpires before, during and after the match.

Meeting with both captains before and after the match to discuss any arrangements, issues or requirements

Contacting NDCA in the event of a problem in terms of conditions, player behaviour, match organisation etc.

Reporting player misconduct if it occurs off the field of play e.g. damage to changing rooms

15. Points

Two Day Games

• Outright win when the winning team leads on the first innings 6

• Outright win when the first innings was a tie 6

• Outright win when the winning team was behind on the first innings 4

• Tie when both teams have completed two innings 4

• Win on the first innings (points to be retained if match lost outright) 4

• Tie on first innings (points to be retained if match lost outright) 2

• Drawn match when a first innings result cannot be achieved or the match is abandoned without a ball being bowled. 2
Note: If play is not possible on Day one then the match will proceed as a single innings game (not limited overs) on Day two. The points for a first innings lead, tie, or draw will still apply.

One Day Games:

• Win 4

• Tie or no result (see playing conditions for what constitutes a tie) 2

• Bonus Point 1

• Loss 0

Bonus Points: (as per NZC Playing Conditions for State Shield)

The team that achieves a run rate of 1.25 times that of the opposition shall be awarded one bonus point. A team’s run rate will be calculated by reference to the runs scored in an innings, divided by the number of overs that side was otherwise eligible to face. When matches are shortened and target revised using the Duckworth/Lewis system, bonus run rates and defensive targets are derived as a function of the revised target score and maximum overs.

2015/16 Season: If WV finish within 6 points of the leading team in the Hawke Cup qualifying or Fergus Hickey Competition, then a playoff will be held against the leading team.

16. Tie Breaker Rules:

If points are tied for the Fergus Hickey Rosebowl or the Brian Dunning Trophy then the winner shall be determined as follows:

(a) The team gaining the most points in matches between the tied teams

(b) If still no decision, the winner shall be determined by calculating the runs per wicket differential i.e. runs per wicket for minus runs per wicket against

If points are tied to find the Hawke Cup Challenger then the team gaining the most points in the 2 day game between the teams shall be awarded the challenge. If still no decision then rule [b] above applies


1. Start of Play: Cessation of Play:

1.1 The Hours of Play:

First Day: 10.30 a.m. to 6.00 p.m.

Second Day: 10.00 a.m. to 5.30 p.m.

On the second day by mutual agreement the Captains may cease play one hour early provided there is no possibility of a result.

1.2 Intervals:

(i) Lunch
1st day 12.50 p.m. to 1.30 p.m.
2nd day 12.20 p.m. to 1.00 p.m.

An early lunch may be taken if bad weather prevents play in the morning session, subject to the agreement of the Umpires.

(ii) Tea
1st day 3.40 p.m. to 4.00 p.m.
2nd day 3.10 p.m. to 3.30 p.m.

These times may be varied in the event of bad weather, subject to the approval of the Umpires.

1.3 Play shall continue on each day until the completion of a minimum number of overs or until the scheduled cessation time, whichever is the later, but provided that play shall not continue for more than 30 minutes beyond the scheduled or rescheduled close of play [permitted overtime]. Any overs not completed by the permitted overtime will be lost and cannot be made up on Day 2. The initial minimum number of overs to be completed on any day (unless there is an interruption to play) is 104. This is calculated at 16 overs per hour .
• The minimum number of overs per day shall be reduced by 3 for each break between innings. However, there is no reduction if the break between innings coincides with a lunch or tea interval.

1.4 If play is suspended, the minimum number of overs to be bowled in the day shall be calculated on whichever of the following two bases produces the greatest number of overs.
One over for each full 3.75 minutes playing time remaining till the scheduled time for close of play (see calculation sheet)
The minimum number of overs agreed for the day, less the number of overs already bowled and less all allowances for suspension of play.

1.5 On the last day 16 overs must be bowled in the last hour. The start of the last hour may be delayed so that it commences when 16 of the agreed minimum overs remain to be bowled.

1.6 Extension of Play.
The hours may be extended on either day to make up for lost time in a day’s play because of light, weather, or any other unavoidable circumstances.
• Notwithstanding this, play must not be scheduled to go beyond 7pm on Day 1 nor 6.30 on Day 2.
• When the hours of play per day are extended beyond the usual 6 ½ hours the minimum number of overs per day will increase by 1 over for every full 3.75 minutes of extra playing time (ie 16 overs per hour).
• The total number of scheduled hours must not exceed 13 hours.
• Lunch and tea intervals may be adjusted to suit the extended hours, with the agreement of the Umpires and Match Manager.
• Games may start up to 30 minutes early on the second day if more than one hour’s play is lost on Day 1.

2. Day One Abandoned: Change of format and/or pitch

2.1 If play is not possible on Day 1 then the match will proceed as a single
innings game (not limited overs) on Day 2. The points for a first innings
lead, tie, or draw will still apply.

2.2 If no play is possible on Day 1 and the ground or pitch is deemed by the Umpires to be unfit for play on Day 2, but play is possible on Day 2 on an artificial pitch of suitable standard, then the game may be transferred to the artificial pitch.

2.3 If the visiting team considers that the transfer to the artificial pitch is the result of the host Assn not meeting the conditions of the DA WOF, then a formal letter of complaint should be sent to ND Cricket. If the complaint is supported by the Umpires, then the host Assn shall forfeit all points from the match and/or be subject to a fine of up to $1000. The fine shall be payable to the visiting Assn to help cover their costs.

3. The following playing conditions are as published in the NZC 1st Class Playing Conditions

• Substitutes and Runners
• Players returning without permission
• Fitness of Ground, Weather, and Lights
• The Pitch
• The Toss
• Tea Interval
• Wicketkeeper’s gloves
• Dangerous and unfair bowling

4. The Ball – as per NZC 1st Class Playing Conditions. Except that Kookaburra Regulation balls should be used.
The captain of the fielding side may request a new ball at the completion of
80 overs.

5. Declarations and Forfeiture – Law 14

5.1 It is not the intention that any declaration or forfeiture should become the
subject of an agreement between captains. If the Umpires have grounds
for thinking that such an agreement has taken place, they shall report
accordingly to the ND Director of Cricket, and if NDC is satisfied the agreement is proven, any points scored in that match shall be forfeited.

5.2 No team shall be allowed to declare its First Innings closed until at least one hour of playing time has elapsed since the start of that innings.

6. Bowling Restrictions

It is a NZ Cricket requirement that pace bowlers under the age of 18 on September 1st bowl a maximum of 6 overs per spell and a maximum of 16 overs per day. Pace bowlers under 19 on September 1st are limited to 6 overs per spell and 20 overs per day.

The restriction does not apply in one day games where a bowler can only bowl a maximum of 10 overs anyway.
The rule is made in the interest of safety and after extensive research findings in Australia and N.Z.

The captain or coach of a team with an U19 pace bowler must notify the umpires before the start of their first innings in the field. Failure to do so may result in a fine of up to $100, payable by the District Association.


1. The Competition

1.1 All one day rounds count towards the Fergus Hickey Rosebowl Competition

1.2 The team scoring the most competition points in the scheduled one day games will be awarded the Brian Dunning Trophy

1.3 Pre Christmas rounds count towards finding the Hawke Cup Challenger for that season

1.4 Post Christmas rounds count towards finding the Hawke Cup Challenger for the following season.

2. The Pitch

If the weather prevents a game being played on a turf pitch, then an artificial pitch may be used. However, both pitch and outfield must be of a suitable standard as determined by the Umpires in consultation with the Captains.

3. Duration - As per NZC One Day Rules

3.1 Match will constitute one innings per side, and each innings per side, and each innings will be limited to 50 overs

3.2 A minimum of 20 overs per team will constitute as a match

4. Hours of Play

Start times will be as following, but may be changed by mutual agreement. If changes to starting times are made, the host Association must notify the Umpires.

4.1 Taupo Games (Rounds 3, 4, and5)

Start Times: Sunday 11:00am
Monday 10:30am
Tuesday 10:00am

Lunch Interval 40 mins between innings

Where play is delayed or interrupted the latest finishing time shall be:

Sunday 7:30pm
Monday 7:00pm
Tuesday 6:30pm

The hours of play shall be extended if the side bowling second fails to bowl the necessary overs by the scheduled finishing time

4.2 Rounds 6 and 7

Start Time: 10:30am
Finish Time: 7:00pm

This time shall be extended if the side bowling second fails to bowl the necessary overs by the scheduled finishing time.

4.3 Where start of play is delayed or play is interrupted and the total playing time is reduced to less than 7 hours the Umpires may vary the length of the break according to NZC One Day Rules.

4.4 Drinks as per NZC One Day Rules.

5. The Toss – with the agreement of the captains this may be up to one hour before start of
6. Length of Innings - as per NZC One Day Rules

Note (i): Teams are expected to bowl their 50 overs within 3hrs 30 mins

(ii) Adjustments to overs in delayed or interrupted match as per NZ 1 Day rules, taking into account the scheduled finishing time.

7. The Result - as per NZC One Day Rules

(a) If the scores are equal the result shall be a tie regardless of the number
of wickets taken

(b) TheDuckworth/Lewis method shall be used in interrupted matches to determine the target for the team batting second.

8. Number of overs per bowler - as per NZ 1 Day rules

i.e. 10 overs maximum per innings

9. Fielding Restrictions- As per NZ 1 Day rules
Note the changes in 2015/16
[a] Powerplay 1: overs 1-10 2 fielders allowed outside 30 yard circle
Powerplay 2: overs 11-40 4 fielders allowed outside the 30 yard circle
Powerplay 3: 0vers 41-50 5 fielders allowed outside the 30 yard circle
[b] no more compulsory catchers in first 10 overs. A 15 yard catching circle of dots is no longer needed.

When overs are reduced in an interrupted match the overs in each powerplay will be reduced in the same proportions [ 20%, 60 %, 20%].

10. Wide Balls - as per NZ 1 Day rules

11. No Ball

Note all no balls now incur a free hit

As per NZ 1 Day rules i.e. a bowler is allowed to bowl two short fast pitched deliveries per over (i.e. a ball which passes above the shoulder height of the striker standing upright at the crease. However, a ball above head height shall be called a wide]

12. Mode of Delivery

No Bowler may deliver the ball underarm

13. Time Wasting - as per NZ 1 Day

14. Declarations

No declarations are permitted

Player Code of Conduct

The on field treatment of Umpires by players is one of the main reasons that Umpires are difficult to recruit and retain. This Code is intended to make it clear to players that certain on field behaviors are inappropriate and may be subject to disciplinary action.

The following behaviors are not permitted:

1. Showing dissent at an Umpire’s decision: E.g.

• Unreasonable delay in leaving the pitch
• Excessive shaking of the head
• Pointing at the edge of the bat when given out LBW
• Pointing to pad or body when given out caught behind
• Snatching cap from Umpire
• Arguing the decision with the Umpire

Note: It is not a defence to any disciplinary charge that the Umpire did get a decision wrong

2. Using language or a gesture that is obscene, offensive or insulting

E.g. Language that offends or insults another player on the basis of race, religion, colour, sexuality or origin

- Note that this includes pointing or gesturing to the pavilion by a bowler when a batsman is dismissed

3. Excessive or over aggressive appealing

It is expected that an Umpire will issue a warning to captain and player when he considers this has occurred. Further offending will then result in disciplinary action.

4. Abuse of cricket equipment, ground equipment, or fixtures and fittings: E.g.

• Kicking or hitting the stumps
• Bat throwing on the field of play
• Damaging changing sheds

5. Inappropriate and deliberate physical contact: E.g.

• Deliberate running into or shouldering another player

6. Offences against the laws of the game, including the “Spirit of the Game”: E.g.

• Ball tampering
• Deliberate time wasting

Offences in games controlled by NZCricket (e.g. Hawke Cup elimination games) are subject to NZCricket’s Code of Conduct rules as published in that season’s Playing Conditions. Offences in games controlled by NDCricket are subject to NDCricket’s Disciplinary Rules. Note that these rules enable an Umpire to send a player from the field for up to one hour if the offence warrants it.

Offences in club cricket are subject to the rules of the District Association.

(On Umpires, Pitch and Ground.)

These should be submitted on line at the end of the game (within 48 hours).

When reporting on Umpires Captains should take into consideration

• That the report is an important document and should be done well. It may determine an umpire’s grading for the season.
• That you are judging the umpire on his performance in this game not your opinion of him as an umpire going back to previous games.
• That one mistake should not mean an unsatisfactory report – see it in total context, did the umpire get other decisions right?
• That you should not allow a personal decision to influence your overall rating. If you believe you were the recipient of a bad decision, don’t let that influence your report to an unreasonable degree – be fair?

Please clearly identify each umpire by name

Pitch and Ground section explanatory note.

1. Pitch
A good pitch
• Encourages batsmen through pace and bounce
• Encourages pace bowlers through bounce and pace (not seam movement). (A medium paced delivery pitched 3m in front of the popping crease should bounce at least stump height). Seam movement should be minimal.
• One-day pitches should not change significantly over the duration of a match allowing equality of conditions for both teams. Excessive seam or spin are especially detrimental to this form of the game.
• Two-day match pitches should not seam excessively early on, which would provide a huge advantage to the team bowling first, but should wear gradually as the match proceeds, encouraging spin bowlers later in the match.
2. Outfield
A good outfield
• Needs to be smooth and well grassed allowing fieldsmen to safely perform skills at pace.
• Needs grass to be short enough to avoid excessive “holding” of the ball which prevents batsmen getting value for shots.

When reporting on pitch and ground 1 is a low rating, 10 means an excellent rating

This report will help us to improve the quality of umpiring and pitches/grounds in ND. Be fair. Be thorough. Be constructive in your comments.