1. Competition Format

• Draw as per season schedule

• one day 40 over games. This may be varied if both coaches agree, but must not exceed 50 overs. At tournament the middle day may be extended to 50 overs at the discretion of the Tournament Manager.

2. Hours of Play

Starting time set by the host Association. A finishing time to allow for adjustments if weather affected, shall also be set.

3. Teams

May be composed of 12 players, but only 11 may bat. All 12 players are able to field and bowl, but only 11 players are to be on the field at any one time.

4. Equipment

Each team is expected to provide its own set of stumps and bails.

2 piece 142 gram balls will be used. These will be provided by NDC.

5. Dress

Teams may wear either white cricket clothing or Association coloured clothing.

6. Interrupted matches

Either start delayed or play suspended. The aim is to rearrange the number of overs so that both teams have the opportunity of batting for the same number of overs. Each team must have a minimum of 15 overs to get a result.


• to calculate overs left after interruptions divide the time available for play by three minutes.

• if the disruptions occurs after the first team has completed its innings, determine the target score by multiplying the overs available to the second team by the average runs per over scored by the team bating first. If the team batting first was dismissed in less than its full entitlement of overs, the calculation of the run rate shall be based on the fill number of overs to which it was entitled.

7. Bowling restrictions

• no bowler shall bowl more than 8 overs in an innings
• all bowlers except spin bowlers: max of 5 overs per spell. They must then rest
for at least the next 5 overs bowled at the same end.
• when a match is reduced, no bowler shall bowl for more than 1/5 of the overs allotted to that innings
• if a bowler is injured during an over, another bowler must complete the over

8. Fielding Restrictions

• No fielder may field closer than 10 metres from the striker’s wicket on the onside nor in front of point on the offside, (ie does not apply to slips and gully).

• Overs 1-10: 3 fielders minimum [but not more than 5] must be outside the 30 yard circle, within 10 metres of the boundary line at point of delivery

• Overs 11-30: 4 fielders minimum [but not more than 5] must be outside the 30 yard circle, within 10 metres of the boundary line at point of delivery.

• Overs 31 to 40: 5 fielders must be within 10 metres of the boundary line at point of delivery. The remaining 4 must be in the 30 yard circle.

Note:[1]in a reduced overs game the above restrictions apply as closely as possible to the proportion of overs [i.e.1/4,1/2,1/4] as determined by the umpires before play commences. In a 50 over game they shall apply to Overs1-10, 11-40, 41-50.

[2] usual cricket rules of no more than 5 on legside and max 2 behind square leg still apply.

9. Wides - guidelines for umpiring

• Balls wide of the off side of the wicket so that the striker cannot reasonably reach them with a normal cricket stroke.
• Balls pitching outside leg and going down the leg side

No Balls

• usual rules for overstepping.
• balls over shoulder height
• balls over waist height on the full
• balls that bounce more than twice before reaching the batting crease
• underarm deliveries
• penalty of one run in addition to any other runs scored
NOTE: All No Balls will incur a free hit from the next ball

10. Boundaries

Minimum 50 metres, max 60 metres from the centre of the pitch.

11. Drinks breaks

Coaches are permitted on the field of play during the drinks break. However, coaches should not take up more time than is usual for a drinks break. The Tournament Manager will reprimand coaches who are time wasting.
12. Major Weather Disruption

Tournament Managers may use their discretion to change to 20/20/20/20 over format if at the start of the day it seems the weather is likely to curtail play part way through the day. This helps increase the likelihood of a result. Games played in this format will be determined by the scores at the end of the first pair of 20 overs if the game is then abandoned before the other pair of 20 overs are completed. If this format is chosen bowlers have a maximum of 1/5 of the overs (ie 4 overs in each of the 20 over sessions). A side partly through their innings at the end of the first 20 overs resumes at that stage in the second 20 overs. It is still a single innings game.