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Rules

JUNIOR RULES | JUNIOR NPL (YEAR 7&8 GIRLS)

Please ensure that all team coaches, managers and players are familiar with these rules. It is the expectation of Hamilton Cricket that these games will be played to promote participation and Fair Play.

• Teams are to be 8-a-side
• Hours of play shall be Wednesdays 4.00pm to 6.00pm
• Games shall be played as 16 overs per innings

1. Hours and Format
• Hours of play shall be Wednesdays 4.00pm to 6.00pm, unless the draw states otherwise.
• There shall be one interval not exceeding five minutes between innings (this can be changed with the agreement of both coaches).
• In all games, each innings shall consist of 16 overs, weather permitting.
• Teams cannot declare their innings closed.
• Drinks breaks may be agreed between the two coaches but are not a requirement.
• Any team which arrives late will forfeit one over from their batting innings for every three minutes after 4.00pm.

2. Pitch and Boundaries
• The length of any pitch shall not exceed 18 metres. This must be marked out with chalk or tape by the team coaches before the start of the game.
• Boundaries should be agreed upon by the team coaches and marked before the start of the game, and must not exceed 40 metres from the centre of the pitch.

3. Teams
• Teams to be composed of 8 players.
• Rules may be modified with the agreement of both coaches to ensure participation of all players if more than 8 are available.

4. Equipment
• Two-piece, 142-gram Kookaburra balls of a decent standard must be used, irrespective of the surface being played on.
• Neatness and uniformity of clothing are an essential requirement.
• Protective gear is required:
- It is mandatory that all batsmen wear helmets.
- All wicket-keepers must wear approved full-face helmets when standing up to the wickets.

5. Batting
• LBWs do not apply.
• Batsman must face six deliveries. No dismissals will apply to a batsman who has faced fewer than six deliveries. If a batter gets out, batters change ends.
• A batsman must retire on reaching 25 runs. When a retired batsman returns, it must be after all other batsmen have been dismissed or themselves retired after facing 25 balls. When a retired batsman returns, it must be after all other batsman have been dismissed or themselves retired upon facing 25 deliveries. Returning batmen must return in the order that they retired.
• All balls, including wides and no balls will be added in the batter's ball count.

6. Bowling
• All bowling is to take place from one end.
• An over shall consist of six deliveries irrespective of the number of wides or no-balls bowled.
• Every player (excepting the wicket-keeper) must bowl two overs.
• No bowler may bowl more than three overs in an innings.

7. Extras
• Short pitched deliveries: If any ball delivered by a bowler, excluding a spinner, passes or would have passed over the shoulder of the striker standing in their normal batting stance at the crease, the square-leg umpire shall call and signal no-ball, whether the batsman hits the ball or not.
• Full pitched deliveries: If a full pitched ball, irrespective of pace, passes or would have passed on the full above waist-height of a batsman standing in their normal batting stance these deliveries will be called and signalled no-ball by the square-leg umpire, whether the batsman hits the ball or not.
• Wides: A ball deemed to have passed more than half way between the leg stump and edge of the pitch will be called a wide. Off-side wides will be called if the batsman cannot reasonably reach the ball while playing a normal cricket shot. A wide cannot be called if the batsman makes any contact with the ball. Batsmen may run on a wide.
• Double bounce: If a ball bounces more than once between the batting creases this will be called no-ball.
• Wides and No-Balls: Shall be scored as 1 run, plus any runs scored off the ball. A wide ball which crosses the boundary is scored as 5.

8. Dead Ball
• Dead ball will be signalled if, in the opinion of the umpire, a delivery has deviated off the edge of an artificial pitch or any other obstruction (e.g. burnt hole in the matting, stone on the pitch). No runs or extras shall be credited, and the ball will be re-bowled. It will not count towards the maximum eight balls over an over.
• A dead ball cannot be a wide; i.e. you cannot score any runs from a dead ball.
• A ball returned from a fielder back to the wickets (either end) that hits the edge of the concrete and is deemed to be unfair because it deviates in an awkward or dangerous angle, the umpire shall call dead ball, and any runs scored after that call will not count. Any runs scored prior to the call, including the run being completed when the call is made, will count.

9. Fielding restrictions
• No fielder is allowed to stand within ten metres of the batsman except off-side slip fielders.

10. Rain Rule
• Play will not commence in rain, and if players should leave the field after the start of play because of rain, play will not recommence until the rain has stopped or both captains agree to play on. There should not be any pressure placed on captains to continue playing in rain. Player welfare must come first.

11. Scoring
• Results are encouraged to be submitted via CricHQ.
• Scorebooks or tablets are to be scrupulously maintained with full names written and cross-checked by both teams. Scorers should receive training in this to ensure accuracy.
• Hamilton Cricket provides free CricHQ training for scorers and administrators at our office. Please contact hamiltoncricketnz@gmail.com for more details.

12. Other
• Venues may not be changed without the consent of the HCA.
• If a player changes sides during the season, a letter of release will be required from the team the player has started with.
• Complaints must be sent in writing to the HCA within 72 hours of the conclusion of the game.
• Any defaults must be notified to the HCA and opposing team as soon as possible.
• No alcohol is to be consumed on school or public grounds.
• HCA suggests, in the interests of fair play, that coaches should rotate players weekly to give all players an opportunity to bat up the order.